Book Image

Swift 2 Blueprints

By : Cecil Costa
Book Image

Swift 2 Blueprints

By: Cecil Costa

Overview of this book

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
Table of Contents (15 chapters)
Swift 2 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating helpers


Before starting with the program, let's add some code that will help us through the app development process. Add a new file called Helpers.swift and add a helper function to execute the code in the main queue.

import Foundation

func M(block: dispatch_block_t){
    dispatch_async(dispatch_get_main_queue(), block)
}

Note

If you prefer, you can implement the M function in different ways. Some people prefer using NSOperation and some of them prefer using alternative frameworks like Async (https://github.com/duemunk/Async). It is up to you to choose the way it will be implemented.

Now create a new file called Extensions.swift. Here, we are going to add a function to display errors to the user, as we've already seen in the previous chapter. Place the following code in the new file:

import UIKit

extension UIViewController {
    func displayError(message:String){
        let alertController = UIAlertController(title: "Error", message: message, preferredStyle: .Alert)
        let alertAction...