Book Image

Swift 2 Blueprints

By : Cecil Costa
Book Image

Swift 2 Blueprints

By: Cecil Costa

Overview of this book

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
Table of Contents (15 chapters)
Swift 2 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

The WatchApp


Once the iOS app is almost ready (we still need to return here for a few details), we can go to the WatchKit app. Before we start coding, we are going to add a few resources to our project. First, we will add the drink.png, food.png, dessert.png, and status*.png images that can be found in the book resource to the WatchKit app.

Note

These radio images are very popular on Watch Apps. You can customize and download them from http://hmaidasani.github.io/RadialChartImageGenerator/. There are options to change the image size, remove text on the screen, and change the line's colors.

Click on the storyboard that is now located in the Chapter 7 Fridge Control WatchKit App group. Here, you can see that we have some default scenes. One of them is the scene that represents the app, which has its initial arrow marked with the word Main. Click on this scene and double-click on the top portion next to the clock to set the scene title. When the text field appears, type Fridge Control as shown...