Book Image

Swift 2 Blueprints

By : Cecil Costa
Book Image

Swift 2 Blueprints

By: Cecil Costa

Overview of this book

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
Table of Contents (15 chapters)
Swift 2 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Asking permission


The first view controller will contain three buttons that would be enabled only if the user allows the app to use HealthKit. So, start by clicking on the storyboard and adding a label and three buttons to it.

Place the label at the top and change its title to Chapter 5 HealthKit. Place two buttons at the center of the screen, disable all of them, and change their titles to Your Current Data and Your Progress. The final result is something similar to the following screenshot:

Drag two view controllers to the storyboard and connect each button to a different view controller. After this, link the buttons with the view controller as the outlet collection. An outlet collection is like an IBOutlet, but instead of connecting to a property of an object, you have to connect to an array property. This way you can iterate over every button, for example, and enable or disable them:

    @IBOutlet var buttons: [UIButton]!

After this, we are going to create an enumeration for the weight units...