Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Control flow


In programming, control flow is the order in which your code is executed. When working with Swift, we can use a variety of control statements. Loops, in particular, are useful for when you want to repeat a task multiple times. Let's take a look at a few different types of loop.

The for…in loop

One of the most common control statements is a for…in loop. It allows you to iterate over each element in a sequence. Let's see what a for…in loop looks like:

for <value> in <sequence>  {
  // Code here
}

We start the for…in loop with for, which is proceeded by <value>. This is actually a local constant (only the for…in loop can access it) and can be any name you like. Typically, you will want to give this value an expressive name. Next, we have in, which is followed by <sequence>. This is where we want to give it our sequence of numbers. Let's write the following into Playgrounds:

for value in range  {
  print("closed range - \(value)")
}

Notice that, in our Debug panel...