Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Ranges


Ranges are generic data types that represent a sequence of numbers. Let's look at the following image to understand:

Closed Range

Notice that, in the preceding image, we have numbers ranging from 10 to 20. Rather than having to write each value, we can use Ranges to represent all of these numbers in shorthand form. In order to do this, let's remove all of the numbers in the image except 10 and 20:

Now that we have removed those numbers, we need a way to tell Swift that we want to include all of the numbers that we just deleted. This is where the range operator () comes into play. Therefore, in Playgrounds, let's create a constant called range and set it equal to 10...20:

let range = 10...20

The range that we just entered says that we want the numbers between 10 and 20 as well as both 10 and 20 themselves. This type of Range is known as a closed Range. We also have what is called a half closed Range.

Half closed Range

Let's make another constant that is known as a half-closed Range and set...