Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Explore


Let's switch our device to any iPad (other than iPad Air as it does not support all of the iOS 10 features) and build and run the project by hitting the play button (or use CMD + R). You will notice a lot of layout issues. Currently, we have set up values that really only work for one device, but we need this to work on all devices.

Let's start with our Explore.storyboard. First, we need to update some Auto Layout for our Explore cells. Right now, we have a width set up for our Image that needs to be more dynamic:

  1. Open up the Explore.storyboard and go to your exploreCell.

  2. If you have a width constraint for your Img Explore, select that constraint and delete it by hitting the Delete key:

  3. Next, with Img Explore selected, select the Pin icon and set the right constraint to 0.

  4. Click on Add 1 Constraint.

  5. Then, in the Utilities panel, select the Attributes Inspector and change the Content Mode under the View section to Aspect Fill. This will keep the images from looking stretched, while still...