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  • Book Overview & Buying Sparrow iOS Game Framework Beginner's Guide
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Sparrow iOS Game Framework Beginner's Guide

Sparrow iOS Game Framework Beginner's Guide

By : Stein
4 (1)
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Sparrow iOS Game Framework Beginner's Guide

Sparrow iOS Game Framework Beginner's Guide

4 (1)
By: Stein

Overview of this book

An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.
Table of Contents (15 chapters)
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13
Afterword
14
Index

Setting up Sparrow

There are two different ways to set up Sparrow on your machine. The first is probably the easiest way to set up Sparrow.

The second option is to use CocoaPods, a dependency management system for Objective-C. CocoaPods is probably the better way to go in the long run, especially when working with large-scale projects and more than one dependency. Setting up CocoaPods takes a bit longer than the first option and requires some knowledge on how to use the terminal.

While these options are not mutually exclusive, it's best to try out both and stick with the one that appeals the most.

Option 1 – source tree reference

First, copy the sparrow folder inside the downloaded folder to a location of your choice. Refrain from using spaces in your folder names, as Xcode can't really handle them in source trees.

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83
Tech Concepts
36
Programming languages
73
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