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  • Book Overview & Buying Sparrow iOS Game Framework Beginner's Guide
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Sparrow iOS Game Framework Beginner's Guide

Sparrow iOS Game Framework Beginner's Guide

By : Stein
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Sparrow iOS Game Framework Beginner's Guide

Sparrow iOS Game Framework Beginner's Guide

4 (1)
By: Stein

Overview of this book

An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.
Table of Contents (15 chapters)
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13
Afterword
14
Index

Code conventions

Before we head into our first lines of code, we should take a moment and settle on code conventions for all code examples. The most used code guideline in the Objective-C world is the one made by Apple, which we are going to follow as closely as possible.

The most important conventions to remember are as follows:

  • Keep all method names in camel case (as in myMethodName)
  • The method names should be descriptive
  • Don't abbreviate method names
  • Instance variables should be prefixed with an underscore

The complete guideline for these conventions is available at https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/CodingGuidelines/CodingGuidelines.html.

Pop quiz

Q1. What is the Sparrow Framework?

  1. A game framework for 2D games
  2. A 3D graphics engine
  3. A scene graph library

Q2. What is CocoaPods?

  1. Source control for Objective-C
  2. An add-on library for Cocoa
  3. A dependency manager for Objective-C packages

Q3. In order to develop games with Sparrow 2.x, we need at least iOS 5.0 SDK and preferably an iPhone 3GS or a more recent device.

  1. True
  2. False
CONTINUE READING
83
Tech Concepts
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Programming languages
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Sparrow iOS Game Framework Beginner's Guide
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