Book Image

Sparrow iOS Game Framework Beginner's Guide

By : Johannes Stein
Book Image

Sparrow iOS Game Framework Beginner's Guide

By: Johannes Stein

Overview of this book

Table of Contents (20 chapters)
Sparrow iOS Game Framework Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Afterword
Index

Chapter 2. Displaying Our First Objects

In the previous chapter, we installed and configured Xcode developer tools and also as downloaded the Sparrow framework and linked it to a sample project. We proceeded to test it in both the iOS Simulator and a real device. We also set the scope for the game we are going to develop throughout the book. However, before we get into the game development process, let's touch on some core concepts of Sparrow and get accustomed with the way things work in Sparrow. We will draw some objects on the screen and manipulate these objects by applying rotation and scaling transforms.