Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – selecting vertex by vertex


While most of the time, you can select the vertices you need with just a couple of border selections and a circle selection, sometimes, you need a particular vertex or vertices. The same rules apply to selecting individual objects, vertices, edges, or faces.

  1. Press Ctrl + Z to undo deleting Suzanne's vertices.

  2. Press A to deselect all the vertices.

  3. Move the cursor over one of Suzanne's vertices. Click the RMB to select one vertex.

  4. Now, hold down the Shift key and select the other vertices with the RMB.

  5. While holding down the Shift key, select a vertex that you have already selected.

What just happened?

This is probably the simplest way to select vertices, edges, and faces. It is also the most laborious, as you can only choose one at a time. However, if you use the other methods to select the majority of vertices and finish off with the vertex-by-vertex selection, it gives you the best control. Holding down the Shift key lets you accumulate the selected...