Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Credits

Author

Gordon Fisher

Reviewers

John W. Allie

Olivier Amrein

Michael Dunn

Jasper van Nieuwenhuizen

Brian Rocz

Commissioning Editor

Ashwin Nair

Acquisition Editor

Vinay Argekar

Content Development Editor

Anila Vincent

Technical Editors

Aman Preet Singh

Nachiket Vartak

Copy Editors

Roshni Banerjee

Sayanee Mukherjee

Karuna Narayanan

Alfida Paiva

Project Coordinators

Sanghamitra Deb

Priyanka Goel

Proofreaders

Paul Hindle

Clyde Jenkins

Bernadette Watkins

Indexers

Hemangini Bari

Mehreen Deshmukh

Rekha Nair

Tejal Soni

Production Coordinator

Shantanu Zagade

Cover Work

Shantanu Zagade