Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Plugin Commands

The nice thing about the Bukkit API is that it has the basic features already built into its framework. As programmers, we need not go out of our way to implement these basic features into plugins. In this chapter, we will discuss one of these features, namely the in-game commands that can be executed by a player. These are similar to the commands that you are already familiar with, such as /reload, /gamemode, or /give. We will create a plugin that will enchant an item. By the end of this chapter, once the plugin is complete, you will be able to type /enchant to add your favorite enchantments to the item in your hand.

Commands are one of the easiest ways for players to communicate with a plugin. They also allow players to trigger the execution of a plugin's code. For these reasons, most plugins will have some sort of command. The Bukkit development team realized this and provided us with a simple way to register commands. Registering commands through Bukkit ensures...