Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 9. Saving Your Data

There are many types of Bukkit plugins. Some of them require you to save data. By saving data, I am referring to saving information to the system's hard drive. This is needed if the information must stay intact, even after the server restarts. At this point, none of the plugins that we created have this requirement. Examples of plugins that will save data are as follows:

  • Economy plugins must save information about how much money each player has

  • Land protection plugins must save information about which plots of land are claimed and who their owner is

  • Questing plugins must store all the information for each quest, such as who has completed it

There are countless uses for saving data when a server is shut down. In this chapter, we will create a teleportation plugin that saves various warp locations to a file. Again, we will save these locations to a file so that we do not need to create them again after the server shuts down. You are already familiar with the YAML file...