Book Image

Learning C# by Developing Games with Unity 2019. - Fourth Edition

By : Harrison Ferrone
Book Image

Learning C# by Developing Games with Unity 2019. - Fourth Edition

By: Harrison Ferrone

Overview of this book

Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
Table of Contents (20 chapters)
Free Chapter
Section 1: Programming Foundations and C#
Section 2: Scripting Game Mechanics in Unity
Section 3: Leveling Up Your C# Code
Diving into Variables,Types, and Methods

The initial ste

ps into any programming language are plagued with a basic disconnect—you understand the words, but not the meaning or context behind them . Normally, this would be cause for a paradox, but programming is a special case.

C# is not really its own language; it's written in English. The discrepancy between recognizing words you use every day and the code in Visual Studio comes from missing context, which is something that has to be learned all over again. You know how to say the words and you know how to spell the words, but what you don't know is where, when, why, and, most importantly, how they make up the syntax of the C# language.

This chapter marks our departure from programming theory and the beginning of our journey into actual coding. There...