Book Image

Learning C# by Developing Games with Unity 2019 - Fourth Edition

By : Harrison Ferrone
Book Image

Learning C# by Developing Games with Unity 2019 - Fourth Edition

By: Harrison Ferrone

Overview of this book

Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
Table of Contents (20 chapters)
Free Chapter
1
Section 1: Programming Foundations and C#
7
Section 2: Scripting Game Mechanics in Unity
12
Section 3: Leveling Up Your C# Code

Sections

In this book, you will find several headings that appear frequently (Time for action, What just happened?, Pop quiz, and Hero's trial).

To give clear instructions on how to complete a procedure or task, we use these sections as follows:

Time for Action

  1. Step 1

  2. Step 2

  3. Step 3

Extra explanations are often required to break down instructions, so they are followed with:

What just happened?

This heading explains the working of tasks or instructions that you have just completed. You will also find some other learning aids in the book, including:

Pop Quiz – Heading

These are short multiple-choice questions intended to help you test your own understanding.

Hero's Trial – Heading

These practical challenges give you ideas for experimenting with what you have learned.