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  • Book Overview & Buying Panda3D 1.7 Game Developer's Cookbook
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Panda3D 1.7 Game Developer's Cookbook

Panda3D 1.7 Game Developer's Cookbook

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Panda3D 1.7 Game Developer's Cookbook

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
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Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1
Index

Chapter 1. Setting Up Panda3D and Configuring Development Tools

In this chapter, we will cover:

  • Downloading and configuring NetBeans to work with Panda3D

  • Configuring Visual Studio 2008 to work with Panda3D

  • Understanding Panda3D's runtime configuration options

  • Setting up the game structure

  • Building Panda3D from source code

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CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Panda3D 1.7 Game Developer's Cookbook
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