Book Image

Panda3D 1.7 Game Developer's Cookbook

Book Image

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 1. Setting Up Panda3D and Configuring Development Tools

In this chapter, we will cover:

  • Downloading and configuring NetBeans to work with Panda3D

  • Configuring Visual Studio 2008 to work with Panda3D

  • Understanding Panda3D's runtime configuration options

  • Setting up the game structure

  • Building Panda3D from source code