Book Image

Panda3D 1.7 Game Developer's Cookbook

Book Image

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 10. Debugging and Performance

In this chapter, we will cover:

  • Debugging Python code

  • Debugging C++ code

  • Using the PStats tool for finding performance bottlenecks

  • Improving performance by flattening scenes

  • Implementing performance critical code in C++