Book Image

Panda3D 1.7 Game Developer's Cookbook

Book Image

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. 2D Elements and User Interfaces

In this chapter, we will cover:

  • Rendering text to the screen

  • Rendering images to the 2D layer

  • Playing a movie file

  • Creating an interactive user interface

  • Making the user interface data-driven using XML