Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – introducing layers


It's time for a little introduction to using Blender's layers. Here, you will be learning how to use them with the keyboard.

If you are using the NumPad emulator setting rather than pressing the numbers on your keyboard, use the Layer Visibility Controls as just discussed, and select the layer that corresponds with the keyboard number:

  1. Select the Viewport Shading menu on the 3D View header, and make sure the shading is set to Solid.

  2. Use the MMB to rotate the scene, so you can see the top of the boat. Make sure you are in Object Mode.

  3. Press the 5 key on the number row of your keyboard, not on the NumPad. If you are emulating the NumPad, select layer 5 from the Layer Visibility Controls.

  4. Press the 2 key on your keyboard.

  5. Press the 1 key on your keyboard.

  6. Press the Alt key and the 7 key simultaneously. Note how the dark color on the Layer Visibility Control shifts to layer 17. NumPad emulators select layer 17.

  7. Press Shift + A and choose mesh and then monkey from...