Once your configuration file is loaded, you must be able to access the file and read the values that are set. The JavaPlugin
class, which is extended by the main class, has a getConfig
method, which returns FileConfiguration
. This FileConfiguration
class is what we will use to get the values that we are looking for. You will see that the FileConfiguration
class has methods such as getInt
, getDouble
, getString
, and getBoolean
; all of these methods take a string as a parameter. The string
parameter is the path to the value. To fully understand the path, we need to look at a YAML configuration that contains nested keys. An example of this is the plugin.yml
file that we were just working with. If we want to get the MobEnhancer
string from the configuration, then the path will be name
. If we want to retrieve the description of the mobenhancerreload
command, then the path will be commands.mobenhancerreload.description
. Therefore, the Java code needed to...
Building Minecraft Server Modifications - Second Edition
By :
Building Minecraft Server Modifications - Second Edition
By:
Overview of this book
Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins.
This book is a great introduction to software development through the wonderful world of Minecraft.
We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Deploying a Spigot Server
Learning the Bukkit API
Creating Your First Bukkit Plugin
Testing on the Spigot Server
Plugin Commands
Player Permissions
The Bukkit Event System
Making Your Plugin Configurable
Saving Your Data
The Bukkit Scheduler
Index
Customer Reviews