Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Bringing it all together

These three animations can click together front to back using our exquisite corpse start frame, not to mention infinite other possibilities. Now to edit them together and get them out of Blender as video files that can be displayed. You can edit videos together in Blender using the Video Sequence Editor (VSE).

Editing videos together can be accomplished in a number of ways. You might open your various exquisite corpse files, render them to videos, and combine the videos in the VSE. Production wisdom recommends rendering to image sequences rather than video files, and saving video output for the last step. That way, if your computer crashes on frame 99 out of 100, you've still got 99 usable frames. Blender allows us to also combine scenes in the VSE. This will utilize linking like we used in Chapter 5, Modern Kitchen – Part 1: Kitbashing. We...