Book Image

Learning Java by Building Android Games - Third Edition

By : John Horton
5 (1)
Book Image

Learning Java by Building Android Games - Third Edition

5 (1)
By: John Horton

Overview of this book

Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner. This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter. By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.
Table of Contents (24 chapters)

Introducing enumerations

An enumeration is a list of all the possible values in a logical collection. The Java enum is a great way of, well, enumerating things. For example, if our game uses variables that can only be within a specific range of values, and if those values could logically form a collection or a set, then enumerations would probably be appropriate to use. They will make your code clearer and less error-prone.

To declare an enumeration in Java we use the keyword, enum, followed by the name of the enumeration, followed by the values the enumeration can have, enclosed in a pair of curly braces {...}.

As an example, examine this enumeration declaration. Note that it is a convention to declare the values from the enumeration in all-uppercase characters:

private enum zombieTypes {
REGULAR, RUNNER, CRAWLER, SPITTER, BLOATER, SNEAKER 
};

Note at this point we have not declared any instances of zombieTypes, just the type itself. If that sounds odd, think about it...