Book Image

Learning Java by Building Android Games - Third Edition

By : John Horton
5 (1)
Book Image

Learning Java by Building Android Games - Third Edition

5 (1)
By: John Horton

Overview of this book

Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner. This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter. By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.
Table of Contents (24 chapters)

Publishing

You now know enough to design your own game and publish it. You could even just make some modifications to one of the games from the book. Perhaps the platform game with some better level designs and new graphics.

I decided not to do a step-by-step guide to publishing on Google's Play Store because the steps are not complicated. They are, however, quite detailed and a little laborious. Most of the steps involve entering personal information and images about you and your game. Such a tutorial would read something like, "Fill this text box, now fill that text box, now upload this image," and so on.

To get started, you need to visit https://play.google.com/apps/publish and pay a modest fee (around $25) depending on your region's currency. This allows you to publish games for life.

Tip

If you want a checklist for publishing, take a look at this: https://developer.android.com/distribute/best-practices/launch/launch-checklist.html. You will find...