Now that you have a good basis for your island, it's time to tailor it to your needs. The first step is creating an area to put houses, trees, and the pier:
In the Layers control in the 3D View header, select Layer 2 with the LMB, and then select Layer 1 with Shift + LMB.
I have provided a template that will help you in selecting the faces for the port and for the breakwater. Append the Port and Breakwater object from the
4909_10_Port and Breakwater
Templates.blend
file in this chapter's download kit.You'll now see two flat objects floating above your island, as shown in the following screenshot:
Select the island with the RMB.
Press 7 on the NumPad to get the Top view. Make sure that 3D View is in Ortho mode.
Press the Tab key to get back into Edit Mode.
In the 3D View header, choose the Face Select mode.
Set the Limit Selection to Visible button to a lighter gray.
Press A once or twice to deselect all the faces.
Use Shift + MMB to...