Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – using groups to organize your scene


Groups are a good way to organize the objects in your scene. They let you move multiple objects at a time, and each object can be a member of more than one group, so you can organize them whichever way you want:

  1. Open your island file that you just made or the 4909_10_Island_Ocean_Pier.blend file from the download pack.

  2. Select the Pier Railing Path, Pier Railing Shape, Piling, and Piling.001 in the Outliner window with Shift + LMB.

  3. In the 3D View header, select the Object button. Select Group from the pop-up menu and select Create New Group in the second menu.

  4. In the Properties window, select the Object button from the header; it's the button with the cube on it.

  5. In the Groups subpanel, under the button that says Add to Group is a text entry button. Enter Pier Group into that button.

  6. Now, look in the header of the Outliner window above the Properties window. There is a button that says All Scenes or Current Scene. Click on it and select Groups...