Blender 3D Basics Beginner's Guide Second Edition
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Blender 3D Basics Beginner's Guide Second Edition
By:
Overview of this book
This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introducing Blender and Animation
Getting Comfortable Using the 3D View
Controlling the Lamp, the Camera, and Animating Objects
Modeling with Vertices, Edges, and Faces
Building a Simple Boat
Making and Moving the Oars
Planning Your Work, Working Your Plan
Making the Sloop
Finishing Your Sloop
Modeling Organic Forms, Sea, and Terrain
Improving Your Lighting and Camera Work
Rendering and Compositing
Pop Quiz Answers
Index
Customer Reviews