Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – adding the door and a portal


Now, you will bring in the cabin door and the portal. You will put the cabin door together with the portal window, and separate a copy of the portal window to use on the cabin:

  1. Press A to deselect everything. Choose Append from the File menu. Find 4909OS_09_sloop_door_window.blend. Append Cabin Door and Portal Window.

  2. Make a copy of Portal Window, and move it aside.

  3. Select Cabin Door and Portal Window. Press M, 2, and Enter to move the door and window to layer 2. Press 2 to go to layer 2.

  4. Press the NumPad 3 key to get the Right view. Move the mouse cursor so that it's centered on the door. Click the LMB to move the 3D Cursor there.

  5. Press Ctrl + 1 to get the Back view. Check that 3D Cursor is on the left side of the door.

  6. In the 3D View Header, select Object and then Transform from the pop-up menu and the Origin to 3D Cursor option.

  7. In the Properties panel, click the Materials button. Add Deck Material to Cabin Door. The Portal Window does not need...