Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – loading a file


Loading a file is pretty simple, but essential if you are working on a project that you need to interrupt or make changes to. This is shown as follows:

  1. Loading a file is very similar to saving one.

  2. Select File from the upper-left corner of the Blender window and then choose Open from the drop-down menu. The File Browser opens, and as you roll the mouse over the files, the one you are over is highlighted. Find Two 3D Views.blend.

  3. Press the LMB to select it. Click the LMB on Open Blender File, as shown in the following screenshot:

What just happened?

You loaded a file. It's very similar to saving a file. You're saving yourself from a little work and promoting a standardized work environment by reusing the dual 3D View setup that you saved earlier.