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  • Book Overview & Buying Flutter Projects
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Flutter Projects

Flutter Projects

By : Simone Alessandria
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Flutter Projects

Flutter Projects

4 (5)
By: Simone Alessandria

Overview of this book

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
Table of Contents (15 chapters)
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12
Assessment

The Treasure Mapp - Integrating Maps and Using Your Device Camera

Let's say you are walking along the street, and you see a new shop that inspires you; or, maybe you've had dinner in a memorable restaurant, and want to remember its location and how it looks; or, you've parked your car, and need to remember where you left it. Wouldn't it be great if you could mark any place, and maybe add a brief description and a picture?

The Treasure Mapp is an app that allows users to mark places on a map, and then add a name and a picture over it. Pictures will be taken by using the device camera. Users will be able to see all the saved places, marked on a map or through a list. They will also be able to edit or delete them.

This project covers two important features of mobile programming: geolocation, and the device camera. It also covers dealing with device permissions...

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