Book Image

C# 6 and .NET Core 1.0

Book Image

C# 6 and .NET Core 1.0

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 13 – Building Universal Windows Platform Apps Using XAML


  1. Which control would you choose to allow the user to easily choose their date of birth on many different types of device?

    The DatePicker control will allow the user to easily choose their date of birth on many different types of device.

  2. Which XAML element would you use to adapt the layout of your app to handle different device families?

    The VisualStateManager element is used to adapt the layout of your app to handle different device families.

  3. How can you set multiple properties on an XAML element as a single group?

    We can set multiple properties on an XAML element as a single group by defining a style with setters.

  4. What is the difference between a control template and a data template?

    Control templates are used to define the look and feel of the external parts of a control, such as a button or list box. Data templates are used to define the look and feel of the internal content of a button or the items with a list box.

  5. Can XAML bindings be two-way bindings or just one-way bindings?

    XAML bindings can be two-way, one-way, or one-time.