Book Image

Rust Standard Library Cookbook

By : Jan Hohenheim, Daniel Durante
Book Image

Rust Standard Library Cookbook

By: Jan Hohenheim, Daniel Durante

Overview of this book

Mozilla’s Rust is gaining much attention with amazing features and a powerful library. This book will take you through varied recipes to teach you how to leverage the Standard library to implement efficient solutions. The book begins with a brief look at the basic modules of the Standard library and collections. From here, the recipes will cover packages that support file/directory handling and interaction through parsing. You will learn about packages related to advanced data structures, error handling, and networking. You will also learn to work with futures and experimental nightly features. The book also covers the most relevant external crates in Rust. By the end of the book, you will be proficient at using the Rust Standard library.
Table of Contents (12 chapters)

How it works...

Essentially, being a kind of vector, a string can be created the same way by combining new and push; however, because this is really inconvenient, a string, which is an owned chunk of memory, can be created from a string slice (&str), which is either a borrowed string or a literal. Both of the ways to do it, that are shown in this recipe, are equivalent:

    let s = "Hello".to_string();
println!("s: {}", s);
let s = String::from("Hello");
println!("s: {}", s);

Out of pure personal preference, we will use the first variant.

Before Rust 1.9, to_owned() was the fastest way to create a string. Now, to_string() is equally performant and should be preferred, because it offers more clarity over what is done. We mention this because many old tutorials and guides have not been updated since then, and still use to_owned().

All strings in Rust are valid Unicode in UTF-8 encoding. This can lead to some surprises, as a character...