Book Image

Application Development with Qt Creator - Third Edition

By : Lee Zhi Eng, Ray Rischpater
Book Image

Application Development with Qt Creator - Third Edition

By: Lee Zhi Eng, Ray Rischpater

Overview of this book

Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language.
Table of Contents (19 chapters)
1
Section 1: The Basics
7
Section 2: Advanced Features
12
Section 3: Practical Matters

Setting the Qt Quick window display options

Qt Quick is great for building applications for non-traditional computing environments, such as set-top boxes or automotive computers. Often, when working with Qt Quick, you'll want an application that doesn't have all the usual windows (such as the close box) around the contents of the window in these settings, because you're trying to present a unified user interface based on your Qt Quick application, rather than the windowing toolkit on the host platform.

You can easily set windows options by editing the main.cpp file in your Qt Quick project. By default, it looks similar to the following code snippet:

#include <QGuiApplication>
#include <QtQuick/QQuickView>

int main(int argc, char *argv[])
{
QGuiApplication a(argc, argv);

QQuickView view;
view.setSource(QUrl("qrc:/qml/main.qml"));
view.show...