Book Image

Application Development with Qt Creator - Third Edition

By : Lee Zhi Eng, Ray Rischpater
Book Image

Application Development with Qt Creator - Third Edition

By: Lee Zhi Eng, Ray Rischpater

Overview of this book

Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language.
Table of Contents (19 chapters)
1
Section 1: The Basics
7
Section 2: Advanced Features
12
Section 3: Practical Matters

Model-View-Controller programming with Qt

Writing software is an exercise in managing abstractions. The more you can reason abstractly about your software system, the better off you are. A key abstraction that's been around in the GUI world since the 1970s is the Model-View-Controller (MVC) paradigm. I'll discuss MVC briefly here, but there's a lot written about it on the web, so if it's new to you, you should definitely head over to your favorite search engine and look it up.

In MVC, you divide the code that concerns your user interface into three logical components:

  • Model: This is responsible for storing the data to show to the user. It's a container of some kind and has no knowledge of your user interface, how things should be drawn, or which events or methods should be triggered by the user when they interact with your application.
  • View: This is responsible...