Book Image

Building Cross-Platform GUI Applications with Fyne

By : Andrew Williams
5 (1)
Book Image

Building Cross-Platform GUI Applications with Fyne

5 (1)
By: Andrew Williams

Overview of this book

The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms. In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book. By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores. By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code.
Table of Contents (18 chapters)
1
Section 1: Why Fyne? The Reason for Being and a Vision of the Future
4
Section 2: Components of a Fyne App
10
Section 3: Packaging and Distribution

Preface

The development of graphical user interfaces has a long history, resulting in a complicated landscape today. There are many different ways to build applications, each with their own benefits and drawbacks. In this modern world, with so many different devices in our everyday lives, it can seem impossible to reach an entire audience without building many different apps or GUIs. The technologies required are often platform-specific, and many of the technologies that exist have evolved across decades, leaving a legacy that can slow down new developers and experienced teams alike.

In the same way that the Go programming language was designed to make software development easier across all operating systems, the Fyne toolkit aims to empower graphical app creation in a platform-agnostic manner. This definitive guide to building applications with the Fyne toolkit aims to assist software engineers of any experience level in learning the APIs and processes involved. From your first line of Fyne code through to deploying an application to global marketplaces, the samples and screenshots will guide you on each step of the journey.