Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

Processes and threads

As a programmer, you probably have already some understanding about what a process is. As operating systems look at it, a process is a rough equivalent of an application. When a user starts an application, an operating system creates and starts a new process. The process owns the application code and all the resources that this code uses—memory, file handles, device handles, sockets, windows, and so on.

When the program is executing, the system must also keep track of the current execution address, state of the CPU registers, and state of the program's stack. This information, however, is not part of the process, but of a thread belonging to this process. Even the simplest program uses one thread. 

In other words, the process represents the program's static data while the thread represents the dynamic part. During the program...