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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
4.6 (16)
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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

4.6 (16)
By: Abhijit Jana

Overview of this book

Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version of Kinect, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free. This book focuses on developing applications using the Kinect for Windows SDK. It is a complete end to end solution using different features of Kinect for Windows SDK with step by step guidance. The book will also help you develop motion sensitive and speech recognition enabled applications. You will also learn about building application using multiple Kinects.The book begins with explaining the different components of Kinect and then moves into to the setting up the device and getting thedevelopment environment ready. You will be surprised at how quickly the book takes you through the details of Kinect APIs. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, speech recognizing. You will capture different types of stream, and images, handle stream event, and capture frame. Kinect device contains a motorized tilt to control sensor angles, you will learn how to adjust it automatically. The last part of the book teaches you how to build application using multiple Kinects and discuss how Kinect can be used to integrate with other devices such as Windows Phone and microcontroller.
Table of Contents (19 chapters)
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Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1
Index

Detecting multiple Kinects


The KinectSensor class has a static property of type KinectSensorCollection, named KinectSensors, which consists of the collection of sensors that are connected with the system. The KinectSensor class returns the collection of connected Kinect devices with your system. KinectSensorCollection is a read-only collection of type Kinect sensor. Each KinectSensorCollection contains an indexer of the KinectSensor object and an event named StatusChanged.

The following code block shows the definition of the KinectSensorCollection class:

public sealed class KinectSensorCollection : ReadOnlyCollection<KinectSensor>, IDisposable
{
        public KinectSensor this[string instanceId] { get; }
        public event EventHandler<StatusChangedEventArgs> StatusChanged;
        public void Dispose();
}

We need to get hold of the KinectSensor property most of the time to get access to the sensor information.

Getting access to the individual sensor

We can get the instance by...

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