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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
4.6 (16)
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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

4.6 (16)
By: Abhijit Jana

Overview of this book

Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version of Kinect, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free. This book focuses on developing applications using the Kinect for Windows SDK. It is a complete end to end solution using different features of Kinect for Windows SDK with step by step guidance. The book will also help you develop motion sensitive and speech recognition enabled applications. You will also learn about building application using multiple Kinects.The book begins with explaining the different components of Kinect and then moves into to the setting up the device and getting thedevelopment environment ready. You will be surprised at how quickly the book takes you through the details of Kinect APIs. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, speech recognizing. You will capture different types of stream, and images, handle stream event, and capture frame. Kinect device contains a motorized tilt to control sensor angles, you will learn how to adjust it automatically. The last part of the book teaches you how to build application using multiple Kinects and discuss how Kinect can be used to integrate with other devices such as Windows Phone and microcontroller.
Table of Contents (19 chapters)
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Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1
Index

The Kinect for Windows Developer Toolkit


Kinect for Windows Developer Toolkit is an additional set of components that helps you to build sophisticated applications easily by providing access to more tools and APIs. This toolkit has a number of samples, documentation for SDK API libraries, the Kinect Studio tool (a tool that can help you record and play Kinect and data during debugging), as well as the Face Tracking SDK.

After the installation of Developer Toolkit, you will get a standalone executable within the toolkit that is installed in the directory. Run the application; it will display the screen as shown in the following screenshot. You can navigate through it for resources and samples.

The Face Tracking SDK

The Face Tracking SDK is a part of the Kinect for Windows Developer Toolkit. It contains a few sets of APIs that you can use to track a human face, by taking advantages of Kinect SDK APIs. The SDK detects and tracks the positions and orientations of faces, and it can also animate...

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