Book Image

Moodle 3.x Developer's Guide

By : Ian Wild, Jaswant Tak
Book Image

Moodle 3.x Developer's Guide

By: Ian Wild, Jaswant Tak

Overview of this book

The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user’s segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you’ll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we’ll discuss the Web Services API to fully automate Moodle 3.x in real time.
Table of Contents (19 chapters)
Title Page
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
6
Managing Users - Letting in the Crowds

The code checking tool


To ensure that you are following Moodle's coding conventions, download and install the code-checker plugin from the Moodle plugins directory at https://moodle.org/plugins/view.php?plugin=local_codechecker. Once installed, the code checker tool is available under Development in the Site administration menu:

Click on Code checker to open the checker configuration page. Specify the path to the plugin you want to check:

Press the Check code button to begin the checking process. Once complete, a report is displayed listing all the files checked, together with a count of errors and warnings:

Clicking on a link will display further details. For example, here is the detailed report for an error in mod\wavefront\comment.php: