Book Image

How to Test a Time Machine

By : Noemí Ferrera
Book Image

How to Test a Time Machine

By: Noemí Ferrera

Overview of this book

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle. You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing. Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance. By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.
Table of Contents (19 chapters)
1
Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
6
Part 2 Changing the Status – Tips for Better Quality
10
Part 3 Going to the Next Level – New Technologies and Inspiring Stories
Appendix – Self-Assessment

AI for testing

In the previous chapter, we looked at an application of AI for testing: a test case analyzer. Later, in the Test case analysis with machine learning section, we will see a practical example of how to do this using machine learning.

While that particular example could be of direct use to some people, there are many other applications of AI for testing. In this section, we will analyze some other examples that will hopefully inspire you to create more tools that use AI for testing purposes (I would be proud and delighted to add those to future revisions of this book).

Games

As we will see in Chapter 11, How to Test a Time Machine (and Other Hard-to-Test Applications), games are one of the most difficult applications to test due to their indeterministic and dynamic nature. There are different points in which games could present a challenge and in which AI could help us with their testing.

For example, we could use AI to help us create exploratory tests, by using...