Book Image

How to Test a Time Machine

By : Noemí Ferrera
Book Image

How to Test a Time Machine

By: Noemí Ferrera

Overview of this book

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle. You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing. Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance. By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.
Table of Contents (19 chapters)
1
Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
6
Part 2 Changing the Status – Tips for Better Quality
10
Part 3 Going to the Next Level – New Technologies and Inspiring Stories
Appendix – Self-Assessment

Technical requirements

XR is an advanced topic that not everyone uses in their day-to-day jobs. We hope you can still enjoy this chapter without the knowledge of cross-reality (VR, AR...) development, although you will get the most out of this chapter if you are familiar with some of these XR topics and maybe have even done some programming for XR. However, there should be enough information about the topics for beginners to be able to understand them, too.

This chapter could also serve as a fun introduction to XR, to get comfortable with it and allow you to learn more on your own. As with the other chapters, the code related to these examples is presented in our GitHub repository: https://github.com/PacktPublishing/How-to-Test-a-Time-Machine/tree/main/Chapter10.

Note, we have also uploaded an XR sample app in there that we will use for the testing examples.