Book Image

How to Test a Time Machine

By : Noemí Ferrera
Book Image

How to Test a Time Machine

By: Noemí Ferrera

Overview of this book

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle. You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing. Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance. By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.
Table of Contents (19 chapters)
1
Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
6
Part 2 Changing the Status – Tips for Better Quality
10
Part 3 Going to the Next Level – New Technologies and Inspiring Stories
Appendix – Self-Assessment

Tools for XR testing

As we saw in the previous section, while developing an XR application, there are multiple potential roads that you could take. Each of the platforms has its own internal ways of doing unit testing, performance checks, and other validations.

Additionally, we have seen that there are many types of testing we should take into account, some of them very specific to XR. The most challenging part of testing an XR application is performing some of these tests, as they require different test users and a lot of manual effort.

Lucky for us, there are some automation options that facilitate these tests, although they are platform-dependent. That said, this is a fairly unexplored field and more discoveries would be helpful. Maybe you can dare to create some tools in this area?

In this section, first, we are going to see how to create a simple unit test using Unity’s test runner. Then, we will explore some tools for XR automation. The examples will be done in...