Challenges in game testing
If you like playing games, testing them might sound like the most ideal, coolest job there could be. However, in reality, if your job is to manually test some screens, levels, or actions over and over again, it may be less fun than you think, and it could even spoil the game for you.
Nonetheless, working in game testing automation is possibly one of the most challenging and interesting areas related to testing (if you don’t mind a small game spoiler here and there).
Some of the reasons games are such challenging applications to work with are the uncertainty related to them and the use of specific technologies, such as high-end graphics, cross realities, and artificial intelligence, in their creation.
There are some studies out there that are worth reading in relation to uncertainty. Basically, uncertainty gives a game the fun factor. The game Tic-Tac-Toe was fun until people figured out that it is possible to find the optimal strategy to win...