Book Image

Fixing Bad UX Designs

By : Lisandra Maioli
Book Image

Fixing Bad UX Designs

By: Lisandra Maioli

Overview of this book

Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications.
Table of Contents (14 chapters)

Improving Physical Experiences

During the user journey, we can identify different touchpoints–ones which are part of public environments, as well. As professionals of user experience, we notice usability issues wherever we go. Jesse James Garrett proposed, this attitude of always thinking about user experience is an acquired condition for which there is no cure. Yet, for banal things, we generally assume that some are simply good enough, or we fail to see beyond superficial improvements in utility.

We all go through frustrations with bad design decisions in places such as public restrooms—from dispensers of toilet paper that are out of reach to faucet sensors that never seem to recognize our presence. These simple interactions symbolize a more endemic problem of ignoring the user experience as a whole. This chapter will show you how to fix UX issues in physical...