Book Image

Fixing Bad UX Designs

By : Lisandra Maioli
Book Image

Fixing Bad UX Designs

By: Lisandra Maioli

Overview of this book

Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications.
Table of Contents (14 chapters)

Accessibility as an inclusive UX

The book A Web for Everyone—Designing Accessible User Experiences, by Sarah Horton and Whitney Quesenbery, can help UXers on the mission to make accessibility happen. The book gives practical advice and examples of how to create sites that everyone can use.

Creating a website for everyone is combining good design and usability with accessibility to create inclusive design, according to Rosenfeld Media's Guide to accessibility principles at UX.

The principles of accessibility in UX are based on three main sources:

  • W3C content and accessibility guide, which provides the basics for web accessibility and best practices
  • The principles of universal design, seven principles that work for the full spectrum of human abilities
  • Design thinking, an approach that emphasizes grounding the process on human needs

By using accessibility...