Book Image

Fixing Bad UX Designs

By : Lisandra Maioli
Book Image

Fixing Bad UX Designs

By: Lisandra Maioli

Overview of this book

Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications.
Table of Contents (14 chapters)

Simplifying an elevator panel (but not much)

Besides digital and/or online interfaces, UX can also help us to identify and fix bad experiences with more analogue interfaces, such as elevator panels.

Basically, a good design should make the user have the least doubts and think as little as possible about what procedure they should use to achieve the result they want, except where doubts are intentionally created and make sense in the context of design. For the most part, if in doubt, the design is probably not clear enough.

Look at this elevator buttons:


Now, imagine the situation: someone might have stopped and thought that in this arrangement, the aesthetics of the button frame would look better. This person might be thinking: "But and now? Does the arrow correspond to the button that is aligned vertically or horizontally? How do you know?" You can even push the two buttons to ensure that the elevator you want will arrive; it's not as if you would get stuck in the building for that. However...