Book Image

Rust Programming By Example

By : Guillaume Gomez, Antoni Boucher
Book Image

Rust Programming By Example

By: Guillaume Gomez, Antoni Boucher

Overview of this book

Rust is an open source, safe, concurrent, practical language created by Mozilla. It runs blazingly fast, prevents segfaults, and guarantees safety. This book gets you started with essential software development by guiding you through the different aspects of Rust programming. With this approach, you can bridge the gap between learning and implementing immediately. Beginning with an introduction to Rust, you’ll learn the basic aspects such as its syntax, data types, functions, generics, control flows, and more. After this, you’ll jump straight into building your first project, a Tetris game. Next you’ll build a graphical music player and work with fast, reliable networking software using Tokio, the scalable and productive asynchronous IO Rust library. Over the course of this book, you’ll explore various features of Rust Programming including its SDL features, event loop, File I/O, and the famous GTK+ widget toolkit. Through these projects, you’ll see how well Rust performs in terms of concurrency—including parallelism, reliability, improved performance, generics, macros, and thread safety. We’ll also cover some asynchronous and reactive programming aspects of Rust. By the end of the book, you’ll be comfortable building various real-world applications in Rust.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
3
Events and Basic Game Mechanisms
Index

Relm widgets data binding


There are many other features available in relm and I wanted to show you the most important of them: the syntax that is provided to simulate property binding. As you may have noticed by now, there's no property in relm widgets, but you can use message passing to update the internal state of a relm widget. To make it more convenient, the #[widget] attribute also allows you to bind a model attribute to a message, this means that whenever the attribute is updated, the message will be emitted with this new value.

We'll add a toggle button to be able to switch between a simple and a detailed view for the playlist. The simple view will only show the cover and the title while the detailed view will show all the columns. First, let's add an attribute to the App model:

pub struct Model {
    detailed_view: bool,
    // …
}

    fn model() -> Model {
        Model {
            detailed_view: false,
            // …
        }
    }

This field specifies whether we're in the...