Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N. Billimoria
Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By: Kaiwan N. Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
5
Handling Hardware Interrupts
6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

Initializing the mutex lock

A mutex lock "object" is represented in the kernel as a struct mutex data structure. Consider the following code:

#include <linux/mutex.h>
struct mutex mymtx;

To use a mutex lock, it must be explicitly initialized to the unlocked state. Initialization can be performed statically (declare and initialize the object) with the DEFINE_MUTEX() macro, or dynamically via the mutex_init() function (this is actually a macro wrapper over the __mutex_init() function).

For example, to declare and initialize a mutex object called mymtx, we can use DEFINE_MUTEX(mymtx);.

We can also do this dynamically. Why dynamically? Often, the mutex lock is a member of the (global) data structure that it protects (clever!). For example, let's say we have the following global context structure in our driver code (note that this code is fictional):

struct mydrv_priv {
<member 1>
<member 2>
[...]
struct mutex...