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Hands-On Q-Learning with Python

Hands-On Q-Learning with Python

By : Nazia Habib
2.3 (3)
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Hands-On Q-Learning with Python

Hands-On Q-Learning with Python

2.3 (3)
By: Nazia Habib

Overview of this book

Q-learning is a machine learning algorithm used to solve optimization problems in artificial intelligence (AI). It is one of the most popular fields of study among AI researchers. This book starts off by introducing you to reinforcement learning and Q-learning, in addition to helping you become familiar with OpenAI Gym as well as libraries such as Keras and TensorFlow. A few chapters into the book, you will gain insights into model-free Q-learning and use deep Q-networks and double deep Q-networks to solve complex problems. This book will guide you in exploring use cases such as self-driving vehicles and OpenAI Gym’s CartPole problem. You will also learn how to tune and optimize Q-networks and their hyperparameters. As you progress, you will understand the reinforcement learning approach to solving real-world problems. You will also explore how to use Q-learning and related algorithms in scientific research. Toward the end, you’ll gain insight into what’s in store for reinforcement learning. By the end of this book, you will be equipped with the skills you need to solve reinforcement learning problems using Q-learning algorithms with OpenAI Gym, Keras, and TensorFlow.
Table of Contents (14 chapters)
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Section 1: Q-Learning: A Roadmap
6
Section 2: Building and Optimizing Q-Learning Agents
9
Section 3: Advanced Q-Learning Challenges with Keras, TensorFlow, and OpenAI Gym

Summary

Q-learning is an algorithm designed to solve an MDP; that is, a type of control problem that seeks to optimize a variable within a set of constraints. An MDP is built on a Markov chain; a state model in which determining the probability distribution of reaching future states does not require knowledge of any previous states beyond the current one.

An MDP builds on a Markov chain by introducing actions and rewards that can be taken by a learning agent, and allows for choice and decision-making in a stochastic process. Q-learning, as well as other RL algorithms, models the state space of an MDP and progressively reaches an optimal solution by simulating the decisions of a learning agent working within the constraints of the model.

In the next chapter, we'll explore the OpenAI Gym package, the different environments we'll be using, and get comfortable working with...

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