Book Image

Mastering CryENGINE

By : Michelle Martin
Book Image

Mastering CryENGINE

By: Michelle Martin

Overview of this book

Table of Contents (17 chapters)
Mastering CryENGINE
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


This chapter gave you an introduction into the CryENGINE facial animation system. It explained facial expression libraries and the different approaches to lip synching. You have learned how to create facial animations and how to play them in the engine using FlowGraph and TrackView.

With the instructions in this chapter, you will be able to create a facial setup for your own character and prepare it for lip synching.

The next chapter will reveal some hidden secrets of the CryENGINE Sandox editor, a feature that you likely didn't know existed, and shortcuts that can save you time during production.