Book Image

Mastering CryENGINE

By : Michelle Martin
Book Image

Mastering CryENGINE

By: Michelle Martin

Overview of this book

Table of Contents (17 chapters)
Mastering CryENGINE
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Smart Objects categories


Each set of SmartObject rules can be categorized into one of the following three categories:

  • Environmental

  • Time based

  • Navigational

Each category of SmartObject rules serves a different purpose. Depending on what kind of interaction you want to set up, your rules will fall into one of these three categories.

Environmental SmartObject

Environmental SmartObjects are used whenever you intend to set up an interaction between different objects in your game level. These might be regular objects as well as characters or vehicles. An AI character using a light switch SmartObject to switch a Light entity on and off would be an example of an environmental SmartObject. In this chapter, we will mainly focus on environmental SmartObjects and how to set them up.

A time-based SmartObject

Some SmartObject rules can be quite simple and not more than a simple timer might be needed to trigger them. In this case, a time-based SmartObject rule will be a good choice. Two AI characters standing...